pub(crate) struct TapArgs<'a> {
selector: &'a str,
pub(crate) modifiers: Option<Vec<KeyboardModifier>>,
pub(crate) position: Option<Position>,
pub(crate) timeout: Option<f64>,
pub(crate) force: Option<bool>,
pub(crate) no_wait_after: Option<bool>,
pub(crate) trial: Option<bool>,
}Fields§
§selector: &'a str§modifiers: Option<Vec<KeyboardModifier>>§position: Option<Position>§timeout: Option<f64>§force: Option<bool>§no_wait_after: Option<bool>§trial: Option<bool>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for TapArgs<'a>
impl<'a> RefUnwindSafe for TapArgs<'a>
impl<'a> Send for TapArgs<'a>
impl<'a> Sync for TapArgs<'a>
impl<'a> Unpin for TapArgs<'a>
impl<'a> UnwindSafe for TapArgs<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more