pub enum FrameState {
Attached,
Detached,
Hidden,
Visible,
}Variants§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FrameState
impl RefUnwindSafe for FrameState
impl Send for FrameState
impl Sync for FrameState
impl Unpin for FrameState
impl UnwindSafe for FrameState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more